This week we finished our first functional, complete, and testable version of the game. There were several things to test, so we each enlisted 10 computer science friends as our beta testers. We had them each complete a pre-game survey, which asked some questions to gauge their knowledge of pointers. We sent them a link to the WebGL version of the game. Depending on the browser used there were several issues with our friends playing. Alternatively, we gave them a link to download the game from dropbox. Then we had them fill out a post-game survey with a few more questions to see if the game helped their knowledge of pointers. Then we asked for everyone’s feedback. We received many helpful responses about bugs in the game and what we can do to make it better.